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X particles 3.5 dynamics tab
X particles 3.5 dynamics tab






x particles 3.5 dynamics tab
  1. #X particles 3.5 dynamics tab how to#
  2. #X particles 3.5 dynamics tab plus#

If you drag a particle Group object into this field, the generated particles will belong to this group. Only available if 'Trigger' is set to 'At Time', It is the scene time when the particles required for the animation will be generated. The particles are generated at the time specified in the 'Time' setting. The particles are generated as soon as the animation plays. This menu determines when the dynamics become active - that is, when the particles required for the dynamics system are generated. If this switch is checked, child objects of the object with the xpDynamics tag are also included. Particles are distributed over the object surface.

#X particles 3.5 dynamics tab plus#

Vert - MidĪ particle is added to each object vertex plus one in the centre of each polygon. The options are: VerticesĪ particle is added to each object vertex. This menu controls how the particles are distributed on the object. This will then be used to alter the corresponding setting for particles on vertices depending on whether the vertex is included in the selection (or on the vertex weight, if a vertex map is used). You can drag a selection tag or a vertex map into this field. Clicking this arrow will reveal a link field labelled 'Map', like so: Several of the parameters have a little arrow next to them. The interface contains the following sections:įor the buttons at the bottom of the interface, please see the ' Common interface elements' page.

#X particles 3.5 dynamics tab how to#

Please see ' How to use the xpDynamics Tag' before using the tag for the first time. This means you can use other X-Particles objects such as particle modifiers and collision tag to move an object and implement collisions. Note that this is not a polygon-based system such as Bullet (which is used in the Cinema 4D dynamics engine) but a particle-based system. This tag adds object dynamics capabilities to X-Particles.








X particles 3.5 dynamics tab